Tricky Towers: Stacking Blocks and Keeping Balance

Created by WeirdBeard Games. If there’s not enough people around, Tricky Towers offers a single player mode and online mode. Single player mode offers infinite variants of the three game modes. It also offers a set of trials to pass.

Created by WeirdBeard Games. If there’s not enough people around, Tricky Towers offers a single player mode and online mode. Single player mode offers infinite variants of the three game modes. It also offers a set of trials to pass.

Cesar Lopez, Journalist

Tricky Towers is a block stacking game, similar to Tetris in many ways. These types of games typically involve stacking blocks into large towers. Unlike Tetris, however, Tricky Towers introduces physics in the block stacking, meaning that entire towers created by players can collapse under several risky moves. In order to spice things up further, an inclusion of three different game modes are introduced. This party game, played with friends or family, is priced at $14.99. Does Tricky Towers’ value really stack up?

To begin with, the controls work exactly as most stacking games do. Hit left to move the block to the left, hit down to move the block further down, and so on and so forth. Blocks slowly fall down, meaning the player has to act a bit quick when making block placing decisions. There are alternate controls to be used as well. Sabotaging the other players becomes an option when the player reaches a rainbow-like line while stacking. However, the player can choose to help themselves instead if they happen to reach the line. Lodging is another mechanic that is necessary in some game modes. When performing a lodge, the player basically moves the block to the right or left a full block length. Very tiny adjustments can be made too, meaning half block movements. As far as winning goes, players can choose the length of the game, ranging from one round to up to 18 rounds. When a round is won, certain awards are given. Three golden coins in the point counter (to see who wins) to the player in first place. Two coins to the second player, one coin to the third, and none are given to those who are in last place. While controls are deceptively complex, they function easily enough in-game. There are also other difficulties that can be chosen, easy, normal, special, or random. Easy modes mean no sabotaging the other players. Normal and special offer sabotages too!

The game mode best suited to stacking is race. In race, the main goal is to finish the quickest by reaching a checkered line at the end. Depending on the difficulty, things can change. While on easy, the checkered line is incredibly close. When on normal, the finish line is far away enough to be challenging to reach and, of course, sabotages are on! Special mode offers harsh winds that can easily knock down any tower if a structurally sound base isn’t formed. The line is further away too, and not to mention the sabotages that can occur. To win is to simply reach the checkered line first before all other players. During the race, each player’s place (first, second, third, and fourth) are constantly shown throughout the round.

The game mode that is more unwinnable with immense stacking is puzzle mode. This mode does not offer any sabotages in any difficulty setting, simply because it would be too hectic. Instead of a rainbow line offered to collect abilities to help, there is a bright orange line. This line instead, when touched, prevents the player from placing any more blocks until the rest of the players finish. Players also start off with only one ability to use for the entire round. Not much changes in the difficulty settings, except for special. During special, lodging is required and players now have no ability given to them. The goal is to have had the most blocks on one’s platform. At the end, the number of blocks are counted. The number of blocks determines one’s place and the points given to them at the end of the round.

Survival mode requires some very strong and structural bases in order to win. This is because of a system in this game mode that gives players three hearts at the start of the round. If they lose all three hearts by dropping blocks, they lose. The player who either uses up all their blocks or survives the longest wins. However, survival has the most diversity when it comes to difficulty settings. Easy mode has the least amount of blocks, resting at 33, and there are no sabotages. Normal mode sits at 66 blocks to begin with, and there are plenty of opportunities to sabotage. Special mode offers no sabotages to the players. Instead, all players get sabotaged by the randomly generated attacks the round throws at them. Plenty of fast moving action will be needed to survive the longest. As each player falls, the quicker blocks come at each player.

As far as value, Tricky Towers certainly offers plenty of playability and fun randomization. Each game mode requires different skill sets, with difficulties to match each player’s experience in games. Not to mention the simplistic and cartoon-like art style, with thick border lines and colorful palette. As a whole, Tricky Towers is definitely speaking out to a large audience with simple mechanics, enjoyable gameplay, and adorable art style. The game, as a whole, really does stack up.