Unrailed: Teamwork Makes the Dream Work

+How+much+can+these+bolts+really+unlock%3F+There%E2%80%99s+dynamite%2C+item+transferring%2C+and+even+light+sources+can+be+made+to+help+the+train+go+through+a+lot+of+different+environments+and+weather.

Created by Indoor Astronaut

How much can these bolts really unlock? There’s dynamite, item transferring, and even light sources can be made to help the train go through a lot of different environments and weather.

Cesar Lopez, Journalist

Unrailed is a fairly simple party game (the kinds of games played with friends and family, or even strangers in online mode) that a large audience could find enjoyable. The game is about taking a train as far as it can go. The maps the players play in are randomly generated, and the areas to be explored are expansive. At the cost of $19.99, this game really drives it home with the need for teamwork and cooperation. Another thing about Unrailed is that players can unlock characters to turn into, with a large range of characters already being given once the game is booted up. Some characters given are dinosaurs, people, and birds. Though, as far as the story goes, there is none! Players can just simply work together as a group.

A teamwork environment is crucial to core gameplay in party games. Luckily, Unrailed’s game style is simple enough for a large audience to understand. The players can pick up items like an axe, a pickaxe, a bucket, animals, and resources. With the axe, players don’t have to hold any buttons to mine trees, the game does that automatically! Same deal with the pickaxe, but instead it’s mining iron. The rocks and trees don’t go down in one hit, unless milk from a certain animal is drunk. Buckets can be refilled near water or steam, and are used to keep the boiler from the train from catching and spreading fire. One more thing about the players is that they can dash around easily. Wood and iron can be put into a crafter in the train to craft rails. The gimmick of the game is the players constantly have to keep placing rails until they reach a train station stop. Each time they reach a station, the faster and faster the train gets.

Lots of items can be unlocked once reached at a train station when enough bolts have been collected. Bolts can be collected by completing a stage, finding a bolt on the map, or doing the mission of that stage (for example, don’t dash into other players). Crafters, rail makers, train stoppers, ghost carts, and so much more can be unlocked and upgraded. Some extra cart space to fit more on the train can be unlocked by spending bolts on an engine. The engines offer more cart space, but they also take players to areas ranging from grasslands and deserts to volcanic areas and space! 

Unrailed can be played on local wifi or online. There isn’t much difference between the two. As far as communication with teammates go online, there is no voice chat. Instead Unrailed has a built in emoji system to signal players on how well they did, what resources to get, and to just simply interact with players. Of course on local wifi, players can just speak to one another, but the emoji chat is still available to use.

Graphics for Unrailed are blocky and 3d. They are similar to styles seen in Crossy Road and Minecraft. Players can see each other clearly, the color palette feels broadened (ranging from color combinations like orange and red to black and dark red) and style of character choices are unique, ranging from penguins and witches to people and reindeer. The style feels very cartoony in general.

There isn’t much to say about Unrailed other than its clever gimmicks and open, but limited, possibilities. Having a good, stable team is crucial to achieve progress. There is no definite “ending” to Unrailed (since the intended gamemode is labelled as “infinite”), so there’s not much motivation to complete anything. But there is a ton of motivation and level design that goes towards having fun.